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I’ve been experimenting with adding a decent downloads manager into WordPress and came upon a plugin by Mike Jolly called WordPress Download Monitor.  This is the result.

I appreciate all of the feedback so far.  As a heads up, I’ve disabled commenting on this WordPress page but have included links to the relevant parts of the forums.  It makes keeping track of comments easier for me as well as keep them organized.

All Flesh Must Be Eaten

There’s a new character sheet in the works. Until I get it finished, I’m going to hold off on the downloads for the time being. It’s difficult to get all the elements together, especially when I’m trying to use a completely new set of programs to do the sheet.

Pathfinder

Character Sheets

  • Pathfinder Character Sheet
    • Version: 1.0.8
    • Date Uploaded: 09/15/2009
    • Last Updated: 02/22/2010
    • Description: Take the original PFRPG character sheet, add a dash of usefulness, throw in three teaspoons of good design, and a half-cup of user input and you get this: Neceros' original PFRPG Character Sheet with automagical forms by JamesTheBard
    • Times Downloaded: 5882 downloads.

The next version of the Pathfinder Character Sheet is being formed out and designed!  Weigh in on the new sheet in the forums.

Comments on the Pathfinder Character Sheet?  Click here to visit the forums.

Character Classes

  • Gunslinger Character Class
    • Version: 1.0.0
    • Date Uploaded: 09/21/2009
    • Last Updated: 09/21/2009
    • Description: A gunslinger class based off the Dark Tower series by Stephen King.
    • Times Downloaded: 87 downloads.
  • Champion of Light (Prestige Class)
    • Version: 1.0.0
    • Date Uploaded: 09/21/2009
    • Last Updated: 09/21/2009
    • Description: This is a very, very powerful class. It used to be almost balanced, but my GM at the time decided to tweak the class. I wouldn't recommend using it as anything other than an example of what you shouldn't let your players do.
    • Times Downloaded: 69 downloads.

Have an idea or some constructive criticism?  Click here to post ‘em.

Posted by jamesthebard   @   15 September 2009 11 comments

11 Comments

Comments
Jan 8, 2010
9:12 am
#1 Andrew :

First of all, the Gunslinger is a great class (based on a great series as well). There’s only two things I noticed that could be improved.

1 – Improved Evasion is listed twice under 16th & 19th level. This seems like just a simple error (unless I’m mistaken somehow).

2 – I think it would be better to give Gunslingers the Monk AC type of system. In all that’s +5 by 20th and the potential to go beyond to +10 limit of the current Gunslinger class. Also, it would make sense from the books. Roland basically acts on his insane reflexes and his his instinct. This instinct would seem to stem from a high wisdom score (seeing how that’s where perception is located). Also, wisdom represents how “in-tune” one is with their surroundings. Roland knows everything going on in the books (I’d assume that’s a common Gunslinger trait as well).

Besides those two things, the class seems perfect to me. Nice Work :)

Author Jan 8, 2010
9:15 am
#2 jamesthebard :

Hrmm, it’s been awhile since I’ve dusted off Roland. I’ll take a look at it and see what I can do with it. I agree with your feedback though. However, the difficulty comes from the fact that the gunslinger (from the book) is an amazingly powerful ‘class’ and, if not handled right, would be very unbalanced.

Jan 8, 2010
10:14 am
#3 Andrew :

Damn, you responded fast.

Also, I’d hate to seem like I’m being a jackass or tearing the class apart, but I just read through everything more carefully. Still, there’s only a few minor things I think need a revision.

First thing is the weapon proficiencies. I agree with what’s there but I’d also include Rifles/Shotguns in there. I remember in the book Roland’s friend, Alain, using a machine gun to mow down a bunch of guys. Also, it’s implied Roland knows about Rifles and such (he’s interested in old ones in the first book, underground).

At 10th level, Gunslinger gets immunity to critical hits. I agree with the other aspects of the ability, but I don’t think the critical immunity would apply (book-wise). Even with great reflexes, it’s still possible to snipe out somebody from far away (happened in the book to one of Roland’s friends, forget who though). Usually immunity to criticals only applies to things with no anatomy or no discernible weak spots (undead, oozes, etc.). I still think a Gunslinger would be subject.

Also, at 20th Level, I don’t think never missing on rolling “1″ would apply. It’s not that it’s overpowered or anything, but I think even a max level Gunslinger like Roland is subject to a fluke. In the first book, Roland managed to miss one shot (against a normal townsperson). I think that would of been his natural 1.

Lastly, I agree with ya completely on this class being very powerful (book-wise). I can easily see it getting out of hand. And sorry again if I sound demanding/irritating/nerdy. :)

Author Jan 8, 2010
10:29 am
#4 jamesthebard :

Yeah, I run a site full of custom character sheets, a few hardware reviews, and character classes for Pathfinder. I’m not sure there’s a limit on ‘nerd’ around here…hehehe

Weapon Proficiencies: Could work. To be honest, it could go either way. I would assume that it would be a better idea to start off with familiarity with simple handguns. Cort, IIRC, didn’t train them with anything other than those. The proficiency came later with experience on the road (levels 2+).

Immune to Critical Hits: This was a very difficult thing in the beginning to take into account. I believe that the gunslinger’s ability to react and think on his feet (especially at 10th level) would border on the supernatural. This ability doesn’t remove the chance of someone killing the gunslinger, it just makes the chance very remote.

Rolling 1 is not a critical failure: Again, the gunslinger is at 20th level. He’s one the edge of being a God. At this point, I think it’s a continuation of the 10th level ability.

Monk AC System versus the Bonuses: This one could be implemented either way. I don’t like the way I formed it out (a touch convoluted IMHO) but it seems even now to be somewhat realistic. At the lower levels, the gunslinger is particularly vulnerable to getting his ass handed to him and he toughens up quite nicely as the levels advance. A gunslinger’s primary stat is Dex. The problem comes when you start thinking about other things. I think Alain, Roland, and Cuthbert had different ‘soft’ stat strengths (CHA, WIS, INT) and that makes it almost impossible to base the AC bonus off of a given trait.

I appreciate the feedback though. The character class hasn’t had a hard look since I played him, and that was for three sessions of a campaign. Feedback is the only way to make it better.

Jan 10, 2010
3:15 pm
#5 Andrew :

All valid points. True observation for the Rifle/Shotgun Prof. and, yeah, a 20th level Gunslinger is basically perfection (so they shouldn’t have that random 5% chance of screwing up). Still, I think the Immunity to Criticals Hits is a bit iffy.

As for the missing 19th level ability, I was thinking of some kind of ranged cleave maybe. I’ve seen something like that in the Warcraft d20 (not the MMO retardation revision that came later). Since 19th level Fighters get that DR 5/-, the Gunslinger should get something on the same power scale.

Jul 19, 2010
2:01 pm
#6 Ryan Hooper :

Hello, I think there is as a error in the calculation for the Flatfooted AC in the Pathfinder 1.0.8 character sheet.
It does not appear to add in a shield bonus properly.

Thanks!

Author Jul 21, 2010
1:45 pm
#7 jamesthebard :

Ryan:

I appreciate the feedback. I’m currently working on the a new PFRPG character sheet which should address many of the issues on the current one. I’ll see what I can do about the shield bonus issue.

Jul 23, 2010
1:50 pm
#8 Ryan Hooper :

Hey James,
Thanks for the info. I should point out that all of us at our gaming table really like your character sheet!
Thanks for your efforts!
Ryan

Author Jul 23, 2010
1:52 pm
#9 jamesthebard :

I appreciate it Ryan and I’m glad it was helpful. If you have any input you’d like to see in the next character sheet please feel free to drop by the forums.

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